Day 2 Metagame Breakdown
All players with 19 points made Day 2, meaning 65 players would return to battle for a shot at the Top 8 of the Modern Open at #SCGDFW. All it took was an innocuous uncommon from Guilds of Ravnica to put Dredge back on the map in a big way. With the inclusion of Creeping+Chill, Dredge has surged to the top of the metagame, taking 10 of the 65 Day-2 slots here in Dallas. Not only was the deck popular, it was the last two undefeated decks in the tournament.
Following Dredge, two Aether+Vial decks show up with Humans and Bant Spirts at seven and six pilots, respectively. Burn and Mono-Green Tron each had five players representing them on the second day of competition, while Azorius Control and Goglari Midrange had four pilots each. Combo decks popped up next with Infect and Ironworks with three copies each, while Selesnya Hexproof and Jund rounded out the rest of the decks with multiple copies in Day 2.
Rogue strategies with one copy include: Mill, Elves, Mono-Green Devotion, Izzet Spells, and Gruul Land Destruction.
The full metagame breakdown looks like this:
Dredge – 10
Humans – 7
Bant Spirits – 6
Burn – 5
Mono-Green Tron – 5
Golgari Midrange – 4
Azorius Control – 4
Infect – 3
Ironworks – 3
Selesnya Hexproof – 2
Jund – 2
Hollow+One – 1
Colorless Eldrazi – 1
Gruul Land Destruction – 1
Selesnya Tron – 1
Four-Color Death’s Shadow – 1
Mill – 1
Hardened+Scales – 1
Jeskai Control – 1
Izzet Spells – 1
Storm -1
Titan Shift – 1
Elves – 1
Bant Company – 1
Mono-Green Devotion – 1